Build a racing outfit from a rented garage to constructors' glory — then put the winnings to work. Trade 39 listed stocks, buy property across 27 world cities, manufacture road cars, fund startups, and climb the global rich list. Entirely offline. Your saves live on your machine.
Every race funds the empire; every asset funds the racing. The simulation runs week by week — advance time, race when it counts, and answer to no one but your own board report.
Build and develop two cars, sign and train drivers, upgrade a six-building campus, and chase the Constructors' Cup on a live animated circuit — every venue has its own track.
A full terminal: 39 tickers across sectors, sparklines, P/E, dividends, splits, buyouts and IPOs. Take your own company public — or private again.
27 hand-drawn isometric cities with real-world scenery — Fuji over Tokyo, dunes behind Dubai, beaches in Miami — and crown landmarks worth billions.
Six model lines from sedan to supercar. Set price and production against a live demand cycle that booms, slumps, and punishes oversupply.
Commission a signature landmark on your campus — name it, upgrade it through five cosmetic tiers, and watch the fan base swell.
Sports clubs, venture capital, philanthropy, trophy assets — 28 achievements and a world billboard of 33 tycoons stand between you and #1.
An institutional interface in light and dark — serif mastheads, hairline panels, tabular figures. Screens below are actual gameplay captures.
A one-time purchase. No account, no subscription, no telemetry — the game runs entirely offline and your careers save locally.
Hold a key? Enter it below — the download unlocks on the house.
Only to download it. The game itself is fully offline — no account, no launcher, no telemetry.
In a "Flags & Fortunes Saves" folder next to the app — put the app on a flash drive and your careers travel with it.
Any Mac on macOS 12+, or any 64-bit Windows 10/11 PC. It's a light 2-D simulation — no GPU needed.
If it doesn't run on your machine, drop a note in the box below within 14 days and we'll make it right.
Feature ideas, bug reports, refund requests — drop them here and they land straight on the chairman's desk.